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NPC Generator

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Advanced [show]


Hamil Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is knotted and matted. His blue eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Hamil lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Joker, Justice. Flaws: Depressed. Bonds: Adventurer, Family. Occupation: Fisher

Voice: German accent

Attributes [hide]

Hamil Brightmoon, Male Halfling Paladin 11
Small (2'11") Halfling, Lawful Good (CR 11)
Armor Class 11
Hit Points 76 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)19 (+4) 8 (-1)12 (+1)
Skills Insight +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling, Orc, Druidic, Terran, Giant
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1600 gp. Alexandrite (1600 gp). Blue star sapphire (400 gp). Deep green spinel (150 gp). Aquamarine (1600 gp). Freshwater pearl (13 gp). Rhodochrosite (13 gp). Alexandrite (1600 gp). White pearl (150 gp). Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jarsali Osav, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fighting clothing, which leaves very little to the imagination. She has auburn hair. She wears round tiny glasses practically rammed into her face.

Personality: She is a Adventurer first and foremost. She believes firmly that knowledge should be universal. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised by priests from a young age. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 3 years.

Motivation: She'd like to take her coworkers down a peg; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Bonds: Poor, Job, Religious, Mentor. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Jarsali Osav, Female Half-Elf Rogue 1
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)7 (-2) 14 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp.


Social Check DCs


Mûzglob Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear white tank tops with violet pants. His white hair is lengthy and is close to two feet long. He has blue eyes.

Personality: He dislikes all the random violence that takes place in the south. He is frequently practicing swordplay.

History: Mûzglob hails from a village terrorized by dire rats. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Many dire rats want him driven away; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Pacifist. Bonds: Poor, Military, Enemies, Criminal record. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Mûzglob Windsor, Male Half-Orc Barbarian 12
Medium (5'7") Half-Orc, True Neutral (CR 12)
Armor Class 13
Hit Points 121 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)10 (+0) 15 (+2)9 (-1)
Skills Insight +6, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He carries with him a set of glaives, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His silver hair is cut jaggedly and amateurishly. His brown eyes are passionate and lively.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Dwarf Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Mentor, Adventurer. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Vonbin Strakeln, Male Dwarf Paladin 4
Medium (4'4") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)12 (+1) 17 (+3)8 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 sp. 1 Chain shirt.


Social Check DCs

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