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NPC Generator

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Advanced [show]


Riardon Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large blue jacket. With a patchy black beard and wild black hair. His brown eyes peer out from beneath his Stetson blue hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Riardon was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor.

Ideals: Athletic, Entrepeneur. Bonds: Job, Poor. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Riardon Fasharash, Male Elf Bard 4
Medium (4'7") Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 14 (+2)9 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 22000 sp. Eye agate (16 gp). Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs


Two Llamas Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a pastel shirt with thin tan vertical stripes and violet pants. His yellow fur is smooth and relatively long. His eyes are yellow and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Ideals: Athletic, Joker, Gifted. Bonds: Immigrant, Family. Occupation: Courier

Voice: French accent

Attributes [hide]

Two Llamas Paws, Male Tabaxi Adept 5
Medium (6'8") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)10 (+0) 14 (+2)16 (+3)
Skills Persuasion +6, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Bertram Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with small hat. His silver hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and money/treasure

Flaws: Cynical. Bonds: Immigrant, Military, Rich, Adventurer. Occupation: Bowyer

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Wildheart, Male Halfling Wizard 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 32 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)16 (+3) 13 (+1)11 (+0)
Skills Arcana +6, History +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Draconic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 500 gp.


Social Check DCs


Rivaan Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this man is wearing a tight green one piece outfit complete with pants, hood, and a cape. His green crest is drawn into a tight pony tail with a butterfly scrunchie. This gold eyed easterner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. After a long history of fighting, Rivaan and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Addict, Antagonistic. Bonds: Immigrant. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Rivaan Beryntolthropal, Male Dragonborn Adept 4
Medium (6'1") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 11 (+0)17 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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