Vadania Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with violet colored cloaks and clothing. Her silver hair is braided into rings. Her eyes are blue.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born in the west. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She left for the west, certain she would find work there.
Motivation: A deep hatred of illithids; and she wants revenge against illithids
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Rich, Enemies. Occupation: Apothecary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 7 (-2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Terran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Randal Hybrid, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His long white hair is drawn into a two foot long braid. His gray eyes have a joyful gleam in them most of the time.
Personality: He dislikes all the random violence that takes place in the west. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Ploughman soon after.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he wants revenge against drow
Ideals: Pacifist. Bonds: Job, Religious, Enemies. Occupation: Ploughman
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: Just what you see.
Shaká Tindall, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man wears black trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.
Motivation: To get a good night's sleep.
Flaws: Insomniac, Shy, Impulsive. Bonds: Poor, Immigrant. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp.
Morthos Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'5" northern man, he is typically in his Priest uniform. He wears a small hat to hide his balding. He has white eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Days after completing his studies, news broke out that his hometown was attacked by brigands. Morthos was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Many brigands want him driven away.
Ideals: Joker. Bonds: Job, Military, Criminal record, Enemies. Occupation: Priest
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 17)
Armor Class 11
Hit Points 76 (17d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Gnoll
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 8000 gp. Jeweled electrum ring (7000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A delicate silver chain set with a tourmaline (50 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Old masterpiece painting (2400 gp). Gold dragon comb with red garnet eye (1800 gp). Sapphire pendant on gold chain (1300 gp). Large well-done wool tapestry (500 gp). Carved bone or ivory statuette (50 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Jeweled electrum ring (7000 gp). Cloth of gold vestments (170 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

