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NPC Generator

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Advanced [show]


Gunter McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. His red hair is braided into rings. This violet eyed northerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was always a brilliant, if unscrupulous mind. Gunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gunter decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has dedicated himself to building a better world.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Logical. Flaws: Sensitive, Insane. Bonds: Adventurer, Criminal record. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Gunter McLeod, Male Half-Elf Expert 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Intimidation +5, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Halfling, Dwarven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ellyjoybell Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt. Her hair is greying and her face has many wrinkles. Her brown eyes are slightly larger than normal.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Ellyjoybell would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A powerful wizard made her what she is. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was granted arcane powers by her dying brother.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Military, Mentor. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Ellyjoybell Ningel, Female Gnome Commoner 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 gp. 1 Breastplate.


Social Check DCs


Juliana Ryland, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, black shirt, and pastel tie, and she perpetually has her club ready. Her chestnut hair is lengthy. She is baby faced.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Brewer arts, while her father instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Juliana took refuge in the ruined castle and found the beat up club and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Nature, Rich. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Juliana Ryland, Female Human Fighter 6
Medium (5'9") Human, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 18 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)11 (+0) 14 (+2)15 (+2)
Skills Investigation +3, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bendoo Tewksbury, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a worn and beaten armor, and a wedding ring on her left hand. With bright brown hair. She has several tiny opal earrings on each ear.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: She has money and likes to spend it; and seeks redemption

Flaws: Insane. Bonds: In love, Rich, Job, Criminal record. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Bendoo Tewksbury, Female Half-Orc Ranger 14
Medium (5'11") Half-Orc, True Neutral (CR 14)
Armor Class 11
Hit Points 46 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 9 (-1)9 (-1) 17 (+3)13 (+1)
Skills Insight +8, Nature +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +10 / 4d6+5, Ranged +6 / 4d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 5000 gp. Silver ewer (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A roughly beaten golden orb (50 gp). 1 Minor magic item.


Social Check DCs

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