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NPC Generator

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Advanced [show]


Keyleth Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. She sports golden long hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Interpreter arts, while her mother instructed her in etiquette, music and courtly manner. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has built up a small fortune and can afford her own way.

Motivation: Nothing but the best is good enough for her.

Ideals: Athletic, Impeccable, Gifted. Flaws: PTSD. Bonds: Rich, Enemies. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Keyleth Qualanthri, Female Elf Ranger 10
Medium (5'2") Elf, True Neutral (CR 10)
Armor Class 13
Hit Points 34 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)10 (+0) 12 (+1)9 (-1)
Skills Performance +3, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 50 pp.


Social Check DCs


Mardnab Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She tends to wear a large blue jacket. Sporting a golden mohawk this woman's hair draws a lot of attention. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is overprotective of those who hire her services. She always tries to repair and not replace. It was this mentality that drove her into the Cartwright business.

History: Gifted from a young age, Mardnab studied abroad. When money was particularly tight she was walking through alleys when she overheard a Cartwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted necromantic powers by her dying brother.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Athletic, Persistence, Gifted. Bonds: Guardian, Poor, Job. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mardnab Quillsharpener, Female Gnome Aristocrat 5
Small (3'2") Gnome, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a tan suit, brown shirt, and red tie. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Philantrophist, Gifted. Flaws: PTSD. Bonds: Religious. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Boddynock Fapplestamp, Male Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 19 (+4)13 (+1) 16 (+3)10 (+0)
Skills Insight +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 100 gp.


Social Check DCs


Fibblestib Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long black beard with little hanging trinkets. His fierce violet eyes like to dwell on things.

Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fibblestib is combative with any and all who dare try his patience in the slightest.

History: Fibblestib was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break

Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Poor, Adventurer. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Fibblestib Horcusporcus, Male Gnome Rogue 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)7 (-2) 17 (+3)17 (+3)
Skills Deception +5, History +0
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 cp.


Social Check DCs

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