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NPC Generator

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Advanced [show]


Euphemia TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her dagger. She sports a flattop hair cut. Her hazel eyes are slightly larger than normal.

Personality: Calm and collected, she is a well trained Mercenary. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Euphemia hails from a village terrorized by brigands. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 8 years.

Motivation: Further expansion of business.

Ideals: Athletic, Extrovert. Bonds: Job, Enemies. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Euphemia TellPenny, Female Halfling Warlock 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anakis Benevolence, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her long blue hair is drawn into a two foot long braid. Her silver eyes are passionate and lively.

Personality: Prone to second guessing herself, she comes off as nervous. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Anakis lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Anakis Benevolence, Female Tiefling Adept 4
Medium (6'1") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 9 (-1)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Zagga Harley, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears rags and sports a simple walking cane. Her chestnut hair is knotted and matted. She has a tattooed face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is used to getting what she wants. In part because she is a meticulous planner.

History: Zagga was born in the west. At a young age she loved to build and create. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Mercenary they were divorced and she won custody of their son. She worked as a Shoemaker, and she later adopted a second son.

Motivation: To be a Mercenary again.

Ideals: Professionalism, Persistence. Bonds: Poor, Job, Family. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Zagga Harley, Female Half-Orc Cleric 7
Medium (5'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 9 (-1)7 (-2)
Skills Arcana +3, Deception +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Banded agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears skinny pants and wears a green and white robe with the hood down. He has moderate length copper crest. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: Born in the south to a Spy, Tarhun learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He struck the Spy job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tarhun Linxakasendalor, Male Dragonborn Rogue 4
Medium (6'5") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 24000 cp.


Social Check DCs

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