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NPC Generator

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Advanced [show]


Emerald Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has cinnamon fur. Her face is covered beneath a completely black helmet.

Personality: She is business-like. She takes instructions and follows them to the letter. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Emerald was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Emerald abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Athletic, Professionalism. Flaws: Forgetful. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Emerald Grass, Female Tabaxi Sorcerer 5
Medium (5'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)9 (-1) 17 (+3)15 (+2)
Skills Acrobatics +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Pink pearl (50 gp). Golden pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a faded coat and loose pants complete with small hat. His hair is black and curly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Flaws: Addict, Mundane. Bonds: Job, Criminal record. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Boddynock Raulnor, Male Gnome Expert 13
Small (3'3") Gnome, Lawful Evil (CR 13)
Armor Class 12
Hit Points 45 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)18 (+4) 8 (-1)10 (+0)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Elven, Giant, Gnoll
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 3000 gp. Alexandrite (1300 gp). Red-brown spinel (90 gp). Deep blue spinel (1300 gp). Carnelian (20 gp). Zircon (20 gp). Golden yellow topaz (1300 gp). Star ruby (700 gp). Blue quartz (8 gp).


Social Check DCs


Rangrim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this man wears just a grey suit. He has done his best to style his chestnut hair to look like a famous performer. His gray eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Animals are drawn to him, and he is able to talk to them.

History: The child of eastern immigrants he idolized his mother. After coming to the age of reason, Rangrim took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Gifted. Flaws: Emotional. Bonds: Immigrant, Rich, Has a crush. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Rangrim Orcfoe, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 19 (+4)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 190 gp. Chrysoberyl (130 gp). 1 Good lock.


Social Check DCs


Frug Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Doctor uniform, and he perpetually has his scythe ready. He has a long red beard with little hanging trinkets. His fierce green eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Doctor for hire.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Artistic. Flaws: Disease. Bonds: Job. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Frug Horcusporcus, Male Gnome Rogue 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 21 (+5)9 (-1) 14 (+2)12 (+1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Everburning torch. 2 Smokesticks. 2 Smokesticks.


Social Check DCs

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