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Dadalan Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of strength around his neck, and a hand crossbow on his belt. He has styled his copper crest well, parting it to the right. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dadalan is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Spy mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Shy, Disease, Insomniac. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Dadalan Vangdondalor, Male Dragonborn Expert 17
Medium (6'1") Dragonborn, Chaotic Good (CR 17)
Armor Class 12
Hit Points 72 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +8, Performance +7
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +7

Possessions: 3000 gp. Golden circlet with four aquamarines (1000 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and ruby ring (12000 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (2300 gp). Gold dragon comb with red garnet eye (900 gp). A delicate brass dragon egg (20 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). A small bag of saffron. (20 gp). Gold dragon comb with red garnet eye (900 gp). Golden circlet with four aquamarines (1000 gp). A delicate brass dragon egg (20 gp). Solid gold idol (300 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Emerald In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a worn and beaten armor. Her gray fur is heavily combed to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious woman she believes everything happens for a reason. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in the west, but her parents moved at a very young age to the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Actor for hire.

Motivation: Expand her business.

Ideals: Optimist. Flaws: Insane. Bonds: Religious, Immigrant, Job. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Emerald In the Wind, Female Tabaxi Barbarian 11
Medium (6'5") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 97 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +4

Possessions: 3100 gp. Alexandrite (300 gp). Rich purple corundum (1400 gp).


Social Check DCs


Darrow Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his golden hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born several months after his father was called into army service. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him

Ideals: Optimist, Impeccable. Bonds: Religious, Military, Adventurer. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Darrow Sunmeadow, Male Halfling Barbarian 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 51 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)15 (+2) 13 (+1)8 (-1)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Tarhun Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries maces. He has wavy copper crest. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a Server, his father struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tarhun grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tarhun. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tarhun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Fighting, Optimist. Bonds: Family, Poor, Criminal record. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Tarhun Nemmonis, Male Dragonborn Paladin 3
Medium (6'6") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)14 (+2) 8 (-1)7 (-2)
Skills Medicine +1, Stealth +4
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp. Onyx (80 gp). Smoky quartz (80 gp).


Social Check DCs

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