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NPC Generator

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Advanced [show]


Roywyn Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She sports tan clothing, slightly heavier than average wear, and she perpetually has her shortspear ready. Her auburn hair has been sun bleached extensively. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born several months after her mother was called into army service. A few years later when the east was not economically sound they moved to her current location. She's since become an addict/alcoholic.

Motivation: She wants nothing more than to rejoin the army; and she feels threatened by others

Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Military, Immigrant. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Roywyn Gobblefirn, Female Gnome Paladin 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 10 (+0)6 (-2)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. Jasper (50 gp). Sard (50 gp). Sard (50 gp). Aquamarine (900 gp). 1 Banded mail.


Social Check DCs


Sannl Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'3" western woman, she wears baggy brown pantaloons and a black scarf. Her hair is auburn and very short. She tend to wears goggles to shield her eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Sannl hails from a village terrorized by illithids. In her 13th year, her parents were killed by a illithids raid, leaving Sannl alone in the world. After a stint in an orphanage, she was adopted. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She has money and likes to spend it; and she wants revenge against illithids

Ideals: Joker, Entrepeneur. Flaws: Secretive. Bonds: Enemies, Rich. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Sannl Dankil, Female Dwarf Druid 6
Medium (4'3") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)14 (+2) 14 (+2)16 (+3)
Skills Athletics +4, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mijira Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear green clothing when she does not wear armor. She keeps her long brass crest kept up in a rat tail. She has red eyes and a green hat with a yellow feather.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in the east, but her parents moved at a very young age to the north. She has chosen to use the inheritance that was left to her frivolously. She has never given up on her writing dream.

Motivation: Doesn't want to be a Sculptor and was forced into it by her family; and marry her sister to traveling adventurers

Ideals: Joker, Entrepeneur, Artistic. Bonds: Immigrant, Rich, Family. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Mijira Qyxpahrgh, Female Dragonborn Rogue 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 14 (+2)8 (-1)
Skills Athletics +5, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1 Banded mail.


Social Check DCs


Portia High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears white cloth garments or leather armor. She carries with her a set of shortspears on her belt, each one with a sapphire on the hilt. Her hair is white and curly. Her amber eyes are passionate and lively.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born into a rich family. Her father was very strict, and drilled into her lessons on being the perfect lady. She has worked as a Tanner like her father before her.

Motivation: Nothing but the best is good enough for her; and she feels threatened by others

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Job, Rich. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Portia High-hill, Female Halfling Commoner 3
Small (2'9") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs

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