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NPC Generator

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Advanced [show]


Bardryn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She carries with her a set of greatswords, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She sports brown long hair. She is baby faced.

Personality: A skeptical and narcissistic woman, Bardryn's first love is herself. Her second love is also herself. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a criminal king-pin and mafia family She moved out south to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Impeccable. Flaws: Depressed. Bonds: Religious, Criminal record. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Bardryn Daerdahk, Female Dwarf Aristocrat 10
Medium (3'11") Dwarf, True Neutral (CR 10)
Armor Class 9
Hit Points 66 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)15 (+2) 16 (+3)17 (+3)
Skills Athletics +6, Medicine +7
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +7

Possessions: 80 pp. Large well-done wool tapestry (400 gp). A small bag of saffron. (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue coat over a red low-cut shirt, and a deerstalker hat upon his head. He keeps his long blonde hair kept up in a rat tail. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Enialis studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Shy. Bonds: Military, Job, Criminal record. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Enialis Ariessus, Male Elf Warlock 8
Medium (5'2") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)13 (+1) 16 (+3)12 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Anverth Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his black hair down. His brown eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful necromancer made him what he is. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anverth took refuge in the ruined castle and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well.

Ideals: Philantrophist. Bonds: Poor, Family, Mentor, Nature. Occupation: Soapmaker

Voice: Ums and uhs a lot

Attributes [hide]

Anverth Humplebumple, Male Gnome Expert 14
Small (3'2") Gnome, Lawful Evil (CR 14)
Armor Class 10
Hit Points 87 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Arcana +5, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple -1

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arara Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her whole body is exceptionally muscular. Her long brown hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the north, certain she would find work there.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Artistic. Flaws: Fearful. Bonds: Rich, Immigrant, Military. Occupation: Spy

Voice: Slurs words

Attributes [hide]

Arara Ostoroth, Female Elf Cleric 7
Medium (4'10") Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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