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NPC Generator

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Advanced [show]


Trey Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long silver hair reaches down to his waist. His gray eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful wizard made him what he is. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical, Gifted. Flaws: Greedy, Insane. Bonds: Mentor. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Trey Ariessus, Male Half-Elf Commoner 2
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 8 (-1)15 (+2)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Eloise Marleigh, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is long and red with streaks of chestnut, and is pulled back with small grey clips. Her violet eyes are passionate and lively.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barber arts, while her father instructed her in etiquette, music and courtly manner. Eloise was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has been a successful dealer in antiques buying low and selling high.

Motivation: Her religion dominates her actions; and she has money and likes to spend it

Ideals: Entrepeneur, Philantrophist, Professionalism. Bonds: Rich, Religious. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Eloise Marleigh, Female Human Fighter 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 7 (-2)8 (-1)
Skills Insight +0, Nature +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Gorga Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing colorful clothing, dressed as a Tailor. She keeps her brown hair in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has always had a great fascination with Gnomish culture. She takes great joy in being the best Tailor in town.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She helped her mother out around the business and became quite the natural. Being a Tailor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent mother

Flaws: Insane, Racist, Antagonistic. Bonds: Job, Criminal record, Family. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Gorga Beitz, Female Half-Orc Warrior 1
Medium (4'8") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)8 (-1) 8 (-1)7 (-2)
Skills Investigation +1, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. Coral (160 gp).


Social Check DCs


Pennie Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many black ritualistic tattoos. She wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. With wild black hair. Her eyes are green and she is always smoking a pipe.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Pennie lived on a farm with her mother, near the main road leading to a nearby town. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She inherited the family business which she has now maintained for 7 years.

Motivation: She feels threatened by others; and expand her business

Flaws: Fearful. Bonds: Job, Adventurer, Family, Mentor. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Pennie Hilltopple, Female Halfling Cleric 7
Small (3'2") Halfling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 36 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 11 (+0)12 (+1) 4 (-3)9 (-1)
Skills Perception +0, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1200 gp. Jeweled anklet (2000 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). 1 Minor magic item.


Social Check DCs

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