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Advanced [show]


Broce Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'8" and wears blue trousers with black and brown striped suspenders. He wears various colorful collared shirts. His left leg appears badly burned and disfigured. He has a long silver beard with little hanging trinkets. He has a dull look in his hazel eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Broce took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud

Ideals: Optimist. Bonds: Enemies, Military, Nature. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Broce Albaratie, Male Gnome Bard 12
Small (3'8") Gnome, Lawful Evil (CR 12)
Armor Class 13
Hit Points 71 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 3000 gp. Chrysoberyl (60 gp). Sard (60 gp). Carnelian (60 gp). Malachite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pennie Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely white suit with green socks and a vest with buckled shoes. Her red hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Pennie has worked very hard to control her curse. Due to her spouse's obsession with being a Seamstress they were divorced and she won custody of their daughter. She worked as a Interpreter, and she later adopted a second daughter.

Motivation: She's repulsed by the PC; and find a way to reverse the transformation of her sister

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Job, Family. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Pennie Fatrabbit, Female Halfling Adept 16
Small (3'0") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 68 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)10 (+0) 18 (+4)7 (-2)
Skills Deception +3, Religion +5
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333320

Possessions: 10000 gp. Aquamarine (1100 gp). Rock crystal (30 gp). Black pearl (1100 gp). White opal (900 gp). Deep blue spinel (1100 gp). Amethyst (80 gp). Blue sapphire (900 gp). Aquamarine (1100 gp). Violet garnet (1100 gp). Rhodochrosite (7 gp). Red-brown spinel (80 gp). Aquamarine (1100 gp). Zircon (30 gp). Fiery yellow corundum (900 gp). Red garnet (80 gp). Carnelian (30 gp). Deep blue spinel (1100 gp). Black pearl (1100 gp).


Social Check DCs


Seraphina Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: 2'9" and muscular, this western woman is wearing colorful clothing, dressed as a Fortune-teller. She has slicked back blonde hair. Her violet eyes lackadaisically let the world flow into them.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is harsh and unforgiving.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fortune-teller arts, while her mother instructed her in etiquette, music and courtly manner. Her necromantic abilities were realized during a raid on her village. After a long history of fighting, Seraphina and her spouse have recently divorced.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Ideals: Athletic, Impeccable, Gifted. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Seraphina Goodbarrel, Female Halfling Cleric 7
Small (2'9") Halfling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 8 (-1)10 (+0)
Skills Deception +3, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Draconic, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Geva Enfield, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her black hair is well kept. She has a dull look in her hazel eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born blind and as such lacked many opportunities for work. Geva was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Geva decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is compelled to act according to her religious beliefs; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker. Flaws: Shy, Disease. Bonds: Criminal record, Religious. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Geva Enfield, Female Human Rogue 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 9 (-1)10 (+0)
Skills Nature +4, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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