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NPC Generator

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Advanced [show]


Isabella Kendall, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She prefers to wear flannel. She has moderate length black hair. Her green eyes have a joyful gleam in them most of the time.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Sold as a small child to a wizard, Isabella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Isabella reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has worked as a Fisher like her father before her.

Motivation: She feels the way she acts is they only way to get by in the world; and she'd like to take her coworkers down a peg

Ideals: Impeccable. Bonds: Job, In love, Mentor, Military. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Isabella Kendall, Female Human Barbarian 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs


Werydd Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a simple brown robe with grey stripes complete with hood. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She tend to wears goggles to shield her eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised in a plains tribe. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her sister recently and the two have been together since.

Motivation: Several ex partners dislike her way of doing things and want revenge; and marry her sister to traveling adventurers

Ideals: Justice. Bonds: Nature, Family, Enemies. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Werydd Bloodkith, Female Dwarf Barbarian 8
Medium (3'9") Dwarf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 80 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4

Possessions: 110 pp. Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears a robe, a symbol of the sun god around her neck, and a sickle on her belt, she is not a threatening figure. Her black fur is still thick. She has amber eyes.

Personality: She can speak with the recently deceased. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Her father raised her in a mountain cabin. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Nature, Family. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tricking In Woods, Female Tabaxi Druid 8
Medium (5'7") Tabaxi, Neutral Evil (CR 8)
Armor Class 15
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 40000 cp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Large well-done wool tapestry (300 gp). A necklace of small pink pearls (3000 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Goroth Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting black shirt and pants. He wears a feathered hat to cover his moderate length brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and a rival would like him out of the picture

Ideals: Disciplined, Artistic. Flaws: Mundane. Bonds: Family, Criminal record. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Goroth Cumberbatch, Male Half-Orc Fighter 7
Medium (5'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs

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