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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Baern Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Architect. He wears his red hair down. His blue eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 10 years.

Motivation: Further expansion of business; and he would like to get married and retire

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Job, Has a crush. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Baern Trueblood, Male Dwarf Commoner 12
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 58 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills History +4, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. Hematite (6 gp). Golden yellow topaz (700 gp).


Social Check DCs


John Radcliffe, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. He keeps his long brown hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Poor, Job. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

John Radcliffe, Male Human Adept 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 8 (-1)9 (-1)
Skills Deception +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Gale Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears an entirely pastel suit with black socks and a vest with buckled shoes. She wears her beige fur up. Her amber eyes lackadaisically let the world flow into them.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Sold as a small child to a necromancer, Gale was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Gale took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To settle down with her crush; and to be a healer again

Ideals: Gifted. Flaws: Forgetful. Bonds: Job, Mentor, Has a crush. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Gale Hummingbird, Female Tabaxi Aristocrat 4
Medium (4'8") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 4 (-3)12 (+1) 14 (+2)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Krimmon Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear white pants and tee shirts. His moppish black hair is in a traditional bowl cut. His blue eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Krimmon never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To be a Carter again; and he wants to meet his childhood hero

Ideals: Passionate. Bonds: Adventurer, Poor, In love, Job. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

Krimmon Copperkettle, Male Halfling Monk 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs

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