Seven Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she likes to wear ponchos typically of a light brown in addition to tight pants. She has done her best to style her white fur to look like a famous performer. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Seven was raised in a hard working conservative environment. Her father was a mechanic, and taught her how to fix just about anything. She inherited the family business which she has now maintained for 10 years.
Motivation: To settle down with her crush; and she's in love
Ideals: Persistence. Flaws: Addict, Fearful. Bonds: Guardian, Job, Has a crush. Occupation: Jeweler
Voice: Sensual and smooth
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 71 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 60 pp. Freshwater pearl (14 gp). Carnelian (30 gp). Red spinel (80 gp). Star ruby (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mishann Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. She has dyed her greying rusty crest a little too much giving a sharp rusty color. She wears a mask on her face.
Personality: She never swears and excessively uses polite adverbs when speaking. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Mishann was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She was taken from her home at a very young age. She has dedicated herself to building a better kind of golem.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Optimist. Bonds: Poor, Religious, Adventurer, Slave. Occupation: Healer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp. Amethyst (100 gp). Bloodstone (30 gp). Aquamarine (1100 gp).
Lone Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears bulky brown painted plate armor. His fur is white and very short. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Ploughman, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Regain custody of his daughter; and many gnolls want him driven away
Flaws: Depressed, Mundane. Bonds: Enemies, Job, Family. Occupation: Assassin
Voice: Russian accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 59 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 17 (+3) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 800 gp. Rhodochrosite (13 gp). Peridot (30 gp). Iolite (30 gp). Chrysoprase (30 gp). Jade (90 gp). 1 Minor magic item. 1 Minor magic item.
Manea Victory, Female Tiefling [Permalink]
Personal [hide]
Description: She is typically in her Banker uniform. She is bristling with hidden weapons, mostly greataxes and greatswords. She wears a small hat to cover her moderate length black hair. Her silver eyes have a joyful gleam in them most of the time.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Sold as a small child to a slaver, Manea was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Manea grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manea. She now owns her own business.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Opinionated, Entrepeneur. Bonds: Job, Criminal record, Mentor. Occupation: Banker
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp.
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