Guy Brent, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his club. Beneath his clothing is a huge mess of scar tissue. His black hair is styled in orderly dreadlocks. His eyes are amber and he is always smoking a pipe.
Personality: He is irascible and easily irritated. He also is a firm believer in the manly ideal.
History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Guy and his spouse have recently divorced.
Motivation: To prove his worth to the world.
Flaws: Antagonistic, Impulsive. Bonds: Slave, Mentor. Occupation: Priest
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 7)
Armor Class 13
Hit Points 39 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
Possessions: 1000 gp.
Chassath Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a green coat over a pastel low-cut shirt, and a top hat upon her head. Her green crest is thinning but still full. Her eyes are likewise red.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She receives visions of the future at random moments
History: She was born the only child of a wealthy merchant. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of gnolls; and retire the richest woman in the south
Ideals: Gifted, Entrepeneur. Bonds: Immigrant, Enemies, Adventurer. Occupation: Ploughman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 14)
Armor Class 10
Hit Points 83 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 6000 gp. Black velvet mask with numerous citrines (50 gp). Silver comb with moonstones (800 gp). Gold music box (4000 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Minor magic item. 1 Minor magic item.
Gilthur Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 3'11" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left hand appears badly burned and disfigured. His long silver hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He never swears and excessively uses polite adverbs when speaking. Gilthur is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Gilthur was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Crown-heir and was forced into it by his family.
Ideals: Optimist. Bonds: Poor, Family. Occupation: Crown-heir
Voice: Slow speaker
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Good lock.
Greeba Churchill, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her whole body is exceptionally muscular. She has auburn hair. Her eyes are a pleasant violet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She has dedicated herself to building a better trade route.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Flaws: Antagonistic, Disease. Bonds: Immigrant, Adventurer, Rich. Occupation: Tailor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 4 (-3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
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