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NPC Generator

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Advanced [show]


Marastyr Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left arm. She likes to wear grey tank tops with white skirt. Her hair is black and very short. She wears crescent spectacles with a black brim.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a small toy that she constantly fidgets with.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Cursed with a spirit at a very young age, Marastyr has worked very hard to control her curse. She's since become an addict/alcoholic.

Motivation: Wants to work out more often; and she has a crush on the local barber

Ideals: Athletic, Gifted. Flaws: Addict, Disease. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Marastyr Helcral, Female Dwarf Fighter 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)16 (+3) 7 (-2)7 (-2)
Skills Investigation +5, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Sylvan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 800 sp. 4 Antitoxin.


Social Check DCs


Odo Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries flails. His hair is brown and curly. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and to be a laborer again

Ideals: Fighting. Flaws: Selfish, Fearful, Racist. Bonds: Nature, Job. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Odo Wasanthi, Male Half-Elf Sorcerer 5
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)13 (+1) 16 (+3)15 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 400 gp. Chalcedony (40 gp).


Social Check DCs


Ogbur Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with top hat. His blonde hair is styled in orderly dreadlocks. His eyes are blue and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He then took over the family business and is one of the better Stableman for hire.

Motivation: To be a Adventurer again.

Flaws: Antagonistic, Racist. Bonds: Immigrant, Job, Rich. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Ogbur Harper, Male Half-Orc Sorcerer 6
Medium (6'6") Half-Orc, Neutral Good (CR 6)
Armor Class 7
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 10 (+0)7 (-2) 17 (+3)13 (+1)
Skills Performance +4, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +0 / 2d6-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Fargrim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man is dressed in earthy colors with a grey and brown handkerchief worn on his left side. His white hair is styled in orderly dreadlocks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His mother raised him in a mountain cabin. He found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends; and to clean up the streets

Ideals: Impeccable. Bonds: In love, Nature, Adventurer, Guardian. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Fargrim Deepdelver, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp.


Social Check DCs

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