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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Elaim Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Apothecary uniform. His red hair is lengthy. He has blue eyes.

Personality: He has always had a great fascination with Gnomish culture. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: The child of southern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Racist. Bonds: Job, Immigrant, Rich. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Elaim Stoutale, Male Dwarf Monk 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 16 (+3)6 (-2)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 4000 cp. 1 Masterwork studded leather.


Social Check DCs


Harvest Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a tan scarf, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She has dyed her greying red fur a little too much giving a sharp red color. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She cannot resist a sob story and will often dote over anyone who has one.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She dropped out of school before completing her studies. She used her abilities to travel the world and help people.

Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother

Ideals: Justice, Philantrophist, Logical. Bonds: Immigrant, Family. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Harvest Of Ebony, Female Tabaxi Fighter 6
Medium (4'10") Tabaxi, Neutral Evil (CR 6)
Armor Class 10
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp. Onyx (70 gp). 1 Minor magic item.


Social Check DCs


Hecat Haste, Female Tiefling [Permalink]

Personal [hide]

Description: She is typically in her Shepherd uniform. She carries with her a set of swords, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her red hair has been sun bleached extensively. Her black eyes are passionate and lively.

Personality: Her tongue was cut out and she uses sign language. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Hecat was born in the east. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted from career to career and currently works as a Shepherd.

Motivation: Balancing her hectic life and new Shepherd responsibilities is difficult; and she is unsatisfied with her job

Ideals: Fighting, Opinionated, Persistence. Flaws: Disease. Bonds: Job. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Hecat Haste, Female Tiefling Warlock 3
Medium (4'11") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)10 (+0) 15 (+2)16 (+3)
Skills Athletics +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp.


Social Check DCs


Oloric Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears a tight fitting grey shirt and pants. He is tall, broad shouldered and powerfully built. His white hair, when down, is lengthy. This green eyed southerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 10th year, his parents were killed by a orcs raid, leaving Oloric alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Merchant again; and someone believes him a fraud

Flaws: Antagonistic, Disease. Bonds: Adventurer, Enemies, Job. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Oloric Dankil, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 11 (+0)4 (-3)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 320 gp.


Social Check DCs

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