Ahrim Vice, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a green and tan robe with the hood down. His purple hair is still thick. He has several tiny amethyst earrings on each ear.
Personality: Ahrim wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his mother.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He left for the south, certain he would find work there.
Motivation: Retire the richest man in the south.
Ideals: Disciplined, Entrepeneur. Bonds: Immigrant, Rich, Slave. Occupation: Butcher
Voice: Soft and melodious
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 64 (16d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
Possessions: 12000 gp. Tiger eye turquoise (15 gp). Black opal (800 gp). Blue quartz (15 gp). White pearl (150 gp). Red garnet (150 gp). Fire opal (800 gp). Black pearl (300 gp). Tiger eye turquoise (15 gp). Sardonyx (60 gp). Lapis lazuli (15 gp). Golden yellow topaz (300 gp). Carnelian (60 gp). Red garnet (150 gp). Coral (150 gp). Sardonyx (60 gp). Jade (150 gp). Fire opal (800 gp).
Ownka Denholm, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a faded coat and loose pants complete with broad hat. Her chestnut hair is well kept. She wears large thick round spectacles.
Personality: She is a hateful person. She taunts others and blames them for her problems. Animals are drawn to her, and she is able to talk to them.
History: She was born in the west. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the west, certain she would find work there.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Military, Religious. Occupation: Fletcher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 12 (+1) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 600 gp. Blue sapphire (400 gp). Moss agate (9 gp). Zircon (80 gp).
Eleanor Crawford, Female Human [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her whole body is exceptionally muscular. She has wavy white hair. Her eyes are amber.
Personality: She acts crazy and hedonistic. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Eleanor was raised in a hard working conservative environment. A gifted student she started as a Roofer, but she got bored and became a Painter. She has worked as a Painter like her father before her.
Motivation: Retire the richest woman in the east; and she is unsatisfied with her job
Ideals: Entrepeneur, Opinionated. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Painter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Brass mug with jade inlays (200 gp).
Bree Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her skin is fair and her fingers are delicate and long. She wears her black hair down. She has hazel eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She got into the Courier business at a young age. She moved out south to avoid the crime she committed. She inherited the family business which she has now maintained for 10 years.
Motivation: Sabotage a competitor; and she loathes her own lifestyle
Ideals: Optimist. Flaws: Shy, Depressed. Bonds: Rich, Job, Criminal record. Occupation: Courier
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 12)
Armor Class 15
Hit Points 97 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 19 (+4) | 18 (+4) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 3d10-2, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 2000 gp. Malachite (9 gp). Silver pearl (50 gp). Azurite (9 gp). Chrysoberyl (50 gp). Red-brown spinel (50 gp). Tiger eye turquoise (9 gp). Rose (50 gp). Blue quartz (9 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

