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NPC Generator

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Advanced [show]


Geva Law, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a grey cloak and cross-gartered brown stockings. Her hair is always cut to a buzz. She wears crescent spectacles with a black brim.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Geva grew up listening to her mother's many stories. Geva liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by giants. Geva was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she desires power and/or immortality

Ideals: Fighting. Flaws: Impulsive. Bonds: Enemies, Adventurer, Nature. Occupation: Tailor

Voice: Switch between two voices

Attributes [hide]

Geva Law, Female Human Monk 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Baern Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He was granted necromantic powers by his dying sister.

Motivation: Many dire rats want him driven away; and a deep hatred of dire rats

Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Nature, Enemies. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Baern Steelfist, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Leucis Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy green pantaloons and a grey scarf. His purple hair, when down, is lengthy. His eyes are likewise gold.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Greedy, Secretive, Insane. Bonds: Military. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Leucis Serenity, Male Tiefling Commoner 1
Medium (6'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 17 (+3)16 (+3)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Beloril Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown coat over a white low-cut shirt, and a top hat upon his head. His white hair is heavily combed to the right. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Beloril lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted arcane powers by his dying sister.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to raise his children well

Ideals: Optimist, Gifted. Flaws: Greedy. Bonds: Enemies, Family. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Beloril Daerdahk, Male Dwarf Barbarian 6
Medium (4'1") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 56 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)13 (+1) 10 (+0)6 (-2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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