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NPC Generator

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Advanced [show]


Panana Turen, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries bows. She sports chestnut long hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born at the edge of vast forest. Her father took her hunting and taught her how to get in the mind of other creatures. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Insomniac, Cynical. Bonds: Nature. Occupation: Server

Voice: Jittery and nervous

Attributes [hide]

Panana Turen, Female Gnome Bard 14
Small (3'1") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 82 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)11 (+0) 8 (-1)6 (-2)
Skills Arcana +5, Medicine +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 6000 gp. Banded agate (11 gp). Star rose quartz (60 gp). Black pearl (200 gp). Chrysoberyl (70 gp). Chrysoprase (60 gp). Tiger eye turquoise (11 gp). Eye agate (11 gp). Banded agate (11 gp). Rhodochrosite (11 gp). Jet (70 gp). White opal (900 gp). Golden yellow topaz (200 gp). Emerald (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Covert, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tight fitting black shirt and pants. He keeps his black hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the west his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Optimist. Flaws: Insomniac, Insane. Bonds: Poor, Religious. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Zepar Covert, Male Tiefling Expert 8
Medium (6'4") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)14 (+2) 7 (-2)17 (+3)
Skills History +5, Performance +6
Senses Passive Perception 8
Languages Common, Sylvan, Giant
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Darrow Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long red beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Darrow will drive conversation. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 4 years old his parents immigrated from the south. He went to a religious school and was inspired by the priests there in charitable deeds. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Flaws: Impulsive. Bonds: Poor, Immigrant, Religious. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Darrow Brightmoon, Male Halfling Paladin 3
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 13 (+1)6 (-2) 14 (+2)13 (+1)
Skills Acrobatics +6, Nature +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Helen Windsor, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She typically wears a sleeveless long coat of deep brown leather and dull pastel iron scale mail. She has shaved her head bald. She has brown eyes.

Personality: She loves telling others what to do and how they should feel about things. Animals are drawn to her, and she is able to talk to them.

History: Born to a pair of adventurers, Helen grew up listening to her father's many stories. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Gifted. Bonds: Adventurer, Immigrant, Debt. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Helen Windsor, Female Human Commoner 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)11 (+0) 10 (+0)8 (-1)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 2000 sp.


Social Check DCs

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