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NPC Generator

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Advanced [show]


Ahvain Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear violet clothing when he does not wear armor. His black hair is smooth and relatively long. His gray eyes are passionate and lively.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He has drifted from career to career and currently works as a Healer.

Motivation: He has money and likes to spend it; and balancing his hectic life and new healer responsibilities is difficult

Bonds: Job, Adventurer, Immigrant, Rich. Occupation: Healer

Voice: German accent

Attributes [hide]

Ahvain Mellegaard, Male Half-Elf Barbarian 2
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 14 (+2)6 (-2)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1 Silk rope.


Social Check DCs


Percival Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears grey leather gloves, a grey jacket, and tight pants. His red hair is heavily combed to the right. His amber eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born in a small forest village. He helped his father out around the business and became quite the natural. He tends to his Bookbinder job now, and dutifully fulfills any obligations he has.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Enemies, Nature, Job, Adventurer. Occupation: Bookbinder

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Everly, Male Human Expert 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 100 sp.


Social Check DCs


Bilga Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are gray.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to her, and she is able to talk to them.

History: She was born in a small plains village. Her parents enrolled her in a Cleric school at a young age so that she could practice her necromantic talents. She is untrained/undisciplined, which makes her dangerous.

Motivation: To find somewhere to settle down; and she is greedy

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Rich, Nature. Occupation: Banker

Voice: Spanish accent

Attributes [hide]

Bilga Staurheim, Female Half-Orc Cleric 17
Medium (5'3") Half-Orc, Lawful Evil (CR 17)
Armor Class 12
Hit Points 107 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Deception +7, Stealth +8
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 5000 gp. Fiery yellow corundum (800 gp). Rich purple corundum (800 gp). Rich purple corundum (800 gp). Moss agate (4 gp). Golden yellow topaz (1000 gp). Blue quartz (4 gp). Black pearl (1000 gp). Azurite (4 gp). Golden pearl (160 gp). Tourmaline (160 gp). Jet (160 gp). Black pearl (1000 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Joser Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is cut short with large spiked bangs in the front. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Joser was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and regain custody of his son

Ideals: Justice. Bonds: Criminal record, Military, Job, Family. Occupation: Beggar

Voice: French accent

Attributes [hide]

Joser Wiseacre, Male Halfling Barbarian 5
Small (3'4") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 56 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)17 (+3) 12 (+1)10 (+0)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Giant, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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