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NPC Generator

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Advanced [show]


Anne Estevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries with her a set of bastard swords on her belt, each one with a amethyst on the hilt. Her moppish blonde hair is in a traditional bowl cut. She has gleaming, smiling violet eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She believes the world needs to unite to get rid of goblins once and for all.

History: From birth she was tutored by a cruel and relentless mentor. She has chosen to use the inheritance that was left to her frivolously. She then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Wants to open a new tavern; and she wants revenge against goblins

Ideals: Fighting. Bonds: Rich, Job, Enemies, Mentor. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Anne Estevan, Female Half-Elf Wizard 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 3000 sp. Smoky quartz (50 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gennal Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. He has shaved his head bald. He has blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the east to a Mayor, Gennal learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Mayor like his father before him.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Secretive. Bonds: Job, Mentor, In love. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Gennal Drover, Male Half-Elf Adept 11
Medium (5'0") Half-Elf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)11 (+0) 15 (+2)8 (-1)
Skills Acrobatics +8, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: Alexandrite (1100 gp). Rose (40 gp). Banded agate (12 gp). Golden pearl (160 gp). Banded agate (12 gp). Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs


Pikar Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants, and he perpetually has his lance ready. His hair is always cut to a buzz. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Pikar grew up listening to his father's many stories. After coming to the age of reason, Pikar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Fighting, Optimist, Gifted. Flaws: Addict. Bonds: Adventurer. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Pikar Leagallow, Male Halfling Expert 12
Small (2'11") Halfling, True Neutral (CR 12)
Armor Class 12
Hit Points 60 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 9 (-1)18 (+4)
Skills Acrobatics +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +5

Possessions: 4000 gp. Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Foxilon Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep red leather and dull blue iron scale mail. He has wavy chestnut hair. He has a dull look in his violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the east to a Hunter, Foxilon learned a great deal about his father's area of expertise. A gifted student he started as a Blacksmith, but he got bored and became a Hunter. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Joker, Justice, Logical. Bonds: Job, Adventurer. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Foxilon Sunmeadow, Male Halfling Paladin 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 5000 sp. Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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