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Advanced [show]


Kellen Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. Kellen was born on a far eastern plains where he grew up under the tutelage of his father, an expert Glassblower. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Bonds: Immigrant, Adventurer, Rich, Slave. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Kellen Silverthread, Male Gnome Adept 12
Small (3'6") Gnome, True Neutral (CR 12)
Armor Class 14
Hit Points 53 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 12 (+1)17 (+3)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 200 pp. White opal (1200 gp). Sardonyx (50 gp). Red-brown spinel (110 gp). Jade (110 gp). Zircon (50 gp). Golden yellow topaz (500 gp). Tiger eye turquoise (12 gp). Sardonyx (50 gp). Pink pearl (110 gp). Zircon (50 gp). 1 Minor magic item.


Social Check DCs


Kallista Pleasure, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears green leather gloves, a green jacket, and tight pants. Her white hair is smooth and relatively long. Her eyes, though not visible through her cowl, are white.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in the west. Kallista was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Kallista decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Forgetful. Bonds: Job, Immigrant, Criminal record. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Kallista Pleasure, Female Tiefling Wizard 16
Medium (5'3") Tiefling, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 57 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)18 (+4) 16 (+3)16 (+3)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 13
Languages Common, Infernal, Dwarven, Abyssal, Elven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17444444332

Possessions: 10000 gp. Cloth of gold vestments (110 gp). Large well-done wool tapestry (500 gp). Jeweled electrum ring (8000 gp). Jeweled gold crown (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A delicate silver chain set with a tourmaline (30 gp). Sapphire pendant on gold chain (800 gp). Sapphire pendant on gold chain (800 gp). Cloth of gold vestments (110 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Gold and topaz bottle stopper cork (900 gp). Solid gold idol (400 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Thomas Wade, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Thomas hails from a village terrorized by giants. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Thomas began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by giants. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He is not mentally stable, and does not behave rationally; and someone believes him a fraud

Ideals: Entrepeneur, Fighting. Flaws: Insane, Antagonistic. Bonds: Enemies. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Thomas Wade, Male Human Paladin 10
Medium (5'6") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 59 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Investigation +7, Nature +7
Senses Passive Perception 9
Languages Common, Aquan, Gnoll, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is silver and very short. His eyes, though not visible through his cowl, are blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Efferil studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted druidic powers by his dying sister.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Entrepeneur, Gifted. Flaws: Terse. Bonds: Mentor, Adventurer. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

Efferil Holimion, Male Half-Elf Cleric 10
Medium (4'9") Half-Elf, Neutral Good (CR 10)
Armor Class 11
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 1400 gp.


Social Check DCs

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