Baradad Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red crest is thinning but still full. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, Baradad isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He enjoys reading and quiet.
History: Baradad lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Family, Adventurer. Occupation: Engraver
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 14)
Armor Class 12
Hit Points 73 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 |
Possessions: 5000 gp. Blue quartz (6 gp). Amethyst (80 gp). White pearl (80 gp). Deep blue spinel (600 gp). Rhodochrosite (6 gp). Amethyst (80 gp). Alexandrite (600 gp). 1 Medium magic item.
Torgga Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears a grey armored body suit, with a simple blue line shooting up and back down, she is not a threatening figure. She has a very tight haircut. She has a tattooed face.
Personality: Abrasive and pushy, she has a hard time making friends. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Commoner school at a young age so that she could practice her divine talents. She has been saving her money to try and buy her brother's freedom.
Motivation: Further expansion of business; and to reunite with her absent mother
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
Possessions: 160 pp. Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Frug Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He typically wears tan cloth garments or leather armor. He wears a small hat to cover his moderate length blonde hair. He has a tattooed face.
Personality: He has always had a great fascination with Dwarven culture. He has all his life been fascinated with writing.
History: Born in the south to a Tanner, Frug learned a great deal about his father's area of expertise. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: He is content; and further expansion of business
Ideals: Artistic. Flaws: Racist, Insane, Mundane. Bonds: Job. Occupation: Tanner
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 11 (+0) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Sylvan, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp. 1 Minor magic item.
Panana Welber, Female Gnome [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat, and she perpetually has her ceremonial dagger ready. Her red hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Panana hails from a village terrorized by drow. In her 12th year, her parents were killed by a drow raid, leaving Panana alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Bonds: Enemies, Poor. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


