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NPC Generator

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Advanced [show]


Hupe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. The war was a terrible time for him, and Hupe does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 7 years old his parents immigrated from the east. When Hupe reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted psionic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Military, Immigrant. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Hupe Tealeaf, Male Halfling Sorcerer 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp. Red spinel (60 gp).


Social Check DCs


Purban Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is still thick. His fierce brown eyes like to dwell on things.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the south, certain he would find work there.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Ideals: Optimist, Entrepeneur. Flaws: Impulsive. Bonds: Rich, Immigrant. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Purban Jamjar, Male Halfling Warrior 13
Small (2'10") Halfling, True Neutral (CR 13)
Armor Class 10
Hit Points 81 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)8 (-1) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills History +7, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Giant, Undercommon, Celestial
Attacks Melee +0 / 4d4-4, Ranged +3 / 4d4-1, Grapple -1

Possessions: Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Syllin Selevarun, Female Elf [Permalink]

Personal [hide]

Description: This woman wears an entirely blue suit with violet socks and a vest with buckled shoes. She has a penchant for wearing a ring with an oversized topaz on her left hand. She wears a Stetson hat to hide her balding. Her gray eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Syllin embodies much of what other species detest in the Elves. She plays an instrument quite well.

History: Syllin was born in the east. At a young age she loved to build and create. Her father was a soldier and died while she was still young. Syllin was left her father's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it.

Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Hunter

Voice: Jittery and nervous

Attributes [hide]

Syllin Selevarun, Female Elf Rogue 6
Medium (4'11") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)17 (+3) 14 (+2)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Halfling, Draconic, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hoshû Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple white robe with black stripes complete with hood. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his long blonde hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a very good compulsive liar and kleptomaniac.

History: Born in the south to a Weaver, Hoshû learned a great deal about his father's area of expertise. A gifted student he started as a Merchant, but he got bored and became a Weaver. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and seeks redemption

Ideals: Artistic. Flaws: Disease. Bonds: Criminal record, Job, Rich. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Hoshû Barclay, Male Half-Orc Fighter 3
Medium (6'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)8 (-1) 13 (+1)9 (-1)
Skills Investigation +1, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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