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NPC Generator

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Advanced [show]


Shifting Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. He wears a small hat to cover his moderate length red fur. He has a dull look in his copper eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family Shifting was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shifting decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Insane. Bonds: Slave, Criminal record. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Shifting Plume, Male Tabaxi Monk 10
Medium (6'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 84 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 18 (+4)5 (-3) 17 (+3)14 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 270 pp. Silver chalice with lapis lazuli gems (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dee Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'2". She wears a red shirt with thin tan vertical stripes and brown pants. Her hair is long and brown with streaks of golden, and is pulled back with small red clips. Her blue eyes peer out from beneath her small red hat.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to loving parents in a slum to the west. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has since lost track of the people in her past.

Motivation: She's in love; and wants a kiss

Ideals: Fighting. Bonds: Criminal record, Poor, Family, Has a crush. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Dee Jamjar, Female Halfling Ranger 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloak Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a card on it. He has cinnamon fur. This copper eyed southerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Bowyer business at a young age. A few years later when the east was not economically sound they moved to his current location. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Antagonistic, Hedonist. Bonds: Job, Immigrant. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Cloak Timber, Male Tabaxi Commoner 11
Medium (5'0") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills Deception +7, Intimidation +7
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 17000 sp. Silver comb with moonstones (200 gp).


Social Check DCs


Harbek Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey tunic with black highlights, and long tan pants that bunch up around his shoes. He has a moderate pudge and is not very fit. His hair is long and silver with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Energy wise he seems alert and responsive.

History: He got into the Bellfounder business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Passionate, Professionalism. Flaws: Insane. Bonds: Job. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Harbek Fireforge, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)12 (+1) 8 (-1)8 (-1)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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