Ghaliver Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of whips, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white hair is cut short. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ghaliver fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a deep hatred of orcs
Ideals: Fighting, Gifted. Bonds: Job, Criminal record, Enemies. Occupation: Barber
Voice: Draws out vowels
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Lapis lazuli (9 gp). Golden yellow topaz (1200 gp). Tiger eye turquoise (9 gp).
Sweet Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'6". He wears brown trousers with blue and brown striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a halberd. He keeps his long beige fur kept up in a rat tail. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Always inclined to offer people food he seems plenty friendly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Gardener, but he got bored and became a Detective. He has set out to sabotage the competition.
Motivation: To clean up the streets; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Job, Guardian. Occupation: Detective
Voice: American accent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 48 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 2300 gp. Golden yellow topaz (400 gp). Alexandrite (400 gp). White pearl (120 gp).
Fenriz Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. His purple hair, when down, is lengthy. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 16th year, his parents were killed by a gnolls raid, leaving Fenriz alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Wants a kiss; and a deep hatred of gnolls
Flaws: Antagonistic, Impulsive. Bonds: Rich, Enemies, Has a crush. Occupation: Bather
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Violet garnet (400 gp). 1 Simple lock.
Herleva Abram, Female Human [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with top hat. Her hair is cut close to her head. Her gray eyes are slightly larger than normal.
Personality: She dislikes all the random violence that takes place in the west. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Herleva hails from a village terrorized by giants. She was taken as a slave by a traveling circus and forced to perform As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge
Ideals: Pacifist. Flaws: Insane. Bonds: Criminal record, Enemies, Slave. Occupation: Tanner
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 3 (-4) | 13 (+1) |
Senses Passive Perception 6
Languages Common, Goblin, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 6 |
Possessions: 100 sp.
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