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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Riardon Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, violet, dusty cloak. His red hair is styled in orderly dreadlocks. His gray unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.

History: Riardon lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and someone believes him a fraud

Ideals: Philantrophist, Athletic. Flaws: Disease. Bonds: Poor, Enemies, Family. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

Riardon Sandoval, Male Half-Elf Warrior 2
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)6 (-2) 14 (+2)16 (+3)
Skills Arcana +0, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Melech Soft, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green tunic with black highlights, and long tan pants that bunch up around his shoes. He wears his silver hair up. His eyes are silver.

Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.

History: When he was but 5 years old his parents immigrated from the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Melech Soft, Male Tiefling Warlock 1
Medium (6'1") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 300 sp.


Social Check DCs


Gunter Snape, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey broad hat and grey clothes. He has done his best to style his brown hair to look like a famous performer. His fierce amber eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Healer. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Barber, but he got bored and became a Healer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business; and to prove his worth to the world

Ideals: Entrepeneur, Justice. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Snape, Male Human Adept 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)16 (+3) 7 (-2)15 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 8
Languages Common, Druidic, Elven, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. Aquamarine (200 gp).


Social Check DCs


Art Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He wears a deerstalker hat to cover his moderate length beige fur. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: When he was but 3 years old his parents immigrated from the east. His martial abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Art Plume, Male Tabaxi Druid 3
Medium (5'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)16 (+3) 10 (+0)12 (+1)
Skills Athletics +4, Nature +5
Senses Passive Perception 10
Languages Common, Draconic, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1500 sp. 7 Acid flasks.


Social Check DCs

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