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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trym Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has shaved her head bald. She has gleaming, smiling green eyes.

Personality: She is calm most of the time but flees social interaction. She has a small toy that she constantly fidgets with.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Trym has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Someone believes her a fraud; and to get a good night's sleep

Flaws: Shy, Addict, Disease, Insomniac. Bonds: Poor. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Trym Brightmoon, Female Halfling Monk 8
Small (3'1") Halfling, Neutral Evil (CR 8)
Armor Class 15
Hit Points 58 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)7 (-2) 12 (+1)9 (-1)
Skills Religion +1, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 200 gp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Tawar Washington, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a black shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her hair, while still mostly auburn, has prominent grey streaks. She has gleaming, smiling gray eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Tawar hails from a village terrorized by orcs. Her father was a mechanic, and taught her how to fix just about anything. After a long history of fighting, Tawar and her spouse have recently divorced.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Joker, Persistence, Impeccable. Flaws: Antagonistic. Bonds: Enemies. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Tawar Washington, Female Half-Orc Commoner 2
Medium (4'7") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 360 gp. 1 Good lock.


Social Check DCs


Watson Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a red tunic with green highlights, and long black pants that bunch up around his shoes. His black hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Cynical. Bonds: Adventurer, Rich. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Watson Bigheart, Male Halfling Commoner 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3

Possessions: 40 gp. 1 Climber’s kit.


Social Check DCs


Zook Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He sports a flattop hair cut. His hazel eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He has a minor phobia of water and hates getting wet.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zook grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zook. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and he is wracked by social anxiety

Ideals: Entrepeneur, Impeccable. Flaws: Shy, Fearful. Bonds: Criminal record. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Zook Beren, Male Gnome Bard 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Eye agate (7 gp). Peridot (50 gp). Tourmaline (80 gp). Malachite (7 gp).


Social Check DCs

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