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NPC Generator

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Advanced [show]


Bernard Heiser, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy grey pantaloons and a blue scarf and is in decent physical shape. He has done his best to style his black hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a forest tribe. His first spouse was a Map Maker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 4 years.

Motivation: To share knowledge with the world; and wants to raise his children well

Ideals: Disciplined, Logical. Bonds: Family, Nature, Job. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Bernard Heiser, Male Human Monk 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +0, Arcana +4
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +4

Possessions: 50 gp.


Social Check DCs


Tod Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is harsh and unforgiving.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.

Motivation: He is greedy; and he seems to be bored by most things

Ideals: Joker, Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Tod Whispermouse, Male Halfling Expert 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. Azurite (14 gp). Violet garnet (1100 gp).


Social Check DCs


Orla Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: This woman dresses like a well dressed Shipwright does, and sports empty pouches on her belt. Her red hair is drawn into a tight pony tail with a cross scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born in the south, but her parents moved at a very young age to the west. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has drifted from career to career and currently works as a Shipwright.

Motivation: Wants a kiss; and sabotage a competitor

Ideals: Gifted. Flaws: Emotional. Bonds: Job, Immigrant, Has a crush. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Orla Quillsharpener, Female Gnome Rogue 6
Small (3'6") Gnome, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 15 (+2)10 (+0)
Skills Medicine +5, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Pennie Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a red tunic with brown highlights, and long black pants that bunch up around her shoes. She keeps her red hair in a flapper bob. Her eyes are amber.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Pennie is combative with any and all who dare try her patience in the slightest.

History: She got into the Mercenary business at a young age. Pennie abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a Mercenary soon after.

Motivation: She is unsatisfied with her job.

Ideals: Athletic, Opinionated, Justice. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Pennie Sunmeadow, Female Halfling Bard 5
Small (3'0") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)7 (-2) 13 (+1)12 (+1)
Skills Religion +1, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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