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NPC Generator

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Advanced [show]


Gynnie Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized white coat. She keeps her long white hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: She is irascible and easily irritated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She has chosen to use the inheritance that was left to her frivolously. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels kind of lost in life; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Depressed. Bonds: Rich, Adventurer. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Gynnie Strongbones, Female Halfling Wizard 7
Small (2'8") Halfling, True Neutral (CR 7)
Armor Class 15
Hit Points 7 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 7 (-2)11 (+0) 12 (+1)17 (+3)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 11000 sp. Emerald (1300 gp). Red garnet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his pickaxe ready. His auburn hair is styled in orderly dreadlocks. His gray eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. After coming to the age of reason, Adelard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Fighting, Logical, Gifted. Bonds: Nature, Adventurer. Occupation: Detective

Voice: American accent

Attributes [hide]

Adelard Shirley, Male Human Ranger 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 160 gp.


Social Check DCs


Caramip Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a blue deerstalker hat and blue clothes. Her silver hair has been sun bleached extensively. Her brown eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing herself, she comes off as nervous. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She got into the Bricklayer business at a young age. She worked as a nervous Bricklayer and found it very stressful. She now spends her time doing works of charity.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur, Philantrophist. Flaws: Shy. Bonds: Job. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Caramip Folkor, Female Gnome Warlock 6
Small (3'2") Gnome, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: Golden yellow topaz (700 gp). Hematite (4 gp). Black opal (500 gp). Golden yellow topaz (700 gp).


Social Check DCs


Merihim Art, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a fine chain shirt which he covers with black colored cloaks and clothing. His blue hair is braided into rings. His gold eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Joker, Entrepeneur. Bonds: Poor, Adventurer, Family. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Merihim Art, Male Tiefling Ranger 8
Medium (6'6") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 18 (+4)11 (+0)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 180 pp.


Social Check DCs

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