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NPC Generator

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Advanced [show]


Vlorn Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His white hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. He is obsessed with finding treasure.

History: Born in the east to a Ploughman, Vlorn learned a great deal about his mother's area of expertise. His childhood dream was to be a Barrister, but he was a colossal failure. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Flaws: Insomniac, Hedonist. Bonds: Adventurer, Job. Occupation: Ploughman

Voice: pre-pubescent

Attributes [hide]

Vlorn Appleblossom, Male Halfling Fighter 10
Small (2'10") Halfling, Neutral Evil (CR 10)
Armor Class 15
Hit Points 79 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1600 gp. Golden yellow topaz (1000 gp). Red spinel (70 gp). Violet garnet (1000 gp). Violet garnet (1000 gp). Obsidian (5 gp). Jade (70 gp).


Social Check DCs


Shax Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman dresses in black turtlenecks beneath a white coat with black slacks. She sports a flattop hair cut. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She got into the Fortune-teller business at a young age. She worked as a nervous Fortune-teller and found it very stressful. She has set out to sabotage the competition.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she wants revenge against dire rats

Ideals: Philantrophist. Flaws: Addict. Bonds: Poor, Enemies, Job. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Shax Ennui, Female Tiefling Bard 8
Medium (4'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 6 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)12 (+1) 12 (+1)8 (-1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1 Minor magic item.


Social Check DCs


Astaro Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a weathered and beat up set of banded mail beneath an oversized black coat. Her red hair, when down, is lengthy. Her face is covered beneath a completely black helmet.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Astaro was born the youngest of three triplets. Astaro was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Astaro decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: A need for knowledge about a nearby landmark; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Bonds: Adventurer, Family, Criminal record. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Astaro Judgment, Female Tiefling Druid 5
Medium (5'4") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)16 (+3) 9 (-1)18 (+4)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 9
Languages Common, Druidic, Dwarven, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Nurkara Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries with her a set of axes, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her hair is greying and her face has many wrinkles. Her fierce amber eyes like to dwell on things.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born blind and as such lacked many opportunities for work. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now owns her own business.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Job, Religious. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Nurkara Morigak, Female Dwarf Paladin 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 15 (+2)9 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 390 gp.


Social Check DCs

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