Quilla Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tan trousers with grey and blue striped suspenders. She wears various colorful collared shirts. She wears her blonde hair down. She tend to wears goggles to shield her eyes.
Personality: She is happy with her job as a Masseuse. She turns her eye from what people do, preferring to live and let live. A true patriot, Quilla would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Masseuse arts, while her father instructed her in etiquette, music and courtly manner. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has set out to sabotage the competition.
Motivation: A need for knowledge about a nearby landmark; and expand her business
Ideals: Athletic. Bonds: Job, Military, Rich, Adventurer. Occupation: Masseuse
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 19 (+4) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 28000 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Darkwood Shield.
Thava Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is generally shirtless and showing off her tattooed chest. Her crest is scarlet and curly. Her eyes, though not visible through her cowl, are red.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Merchant father left her crippled. She hasn't been sleeping well lately.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and to get a good night's sleep
Ideals: Athletic, Optimist, Justice. Flaws: Disease, Insomniac. Bonds: Criminal record. Occupation: Farmer
Voice: Slurs words
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 33 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2300 gp. Cloth of gold vestments (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold dragon comb with red garnet eye (700 gp). A delicate silver chain set with a tourmaline (30 gp).
Cumpen Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a tan vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her chestnut hair is thinning but still full. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of herself, she believes she is the best Mercenary born in the past three hundred years. She is a logical person and will generally grow upset if things defy logic and science.
History: When she was but 6 years old her parents immigrated from the north. She went to a religious school and was inspired by the priests there in charitable deeds. She then took over the family business and is one of the better Mercenary for hire.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Logical. Bonds: Poor, Job, Immigrant, Religious. Occupation: Mercenary
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Quespa Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses like a well dressed Junk Dealer does. She is bristling with hidden weapons, mostly whips and longbows. She has dyed her greying white crest a little too much giving a sharp white color. Her red eyes dart from person to person.
Personality: She is a Junk Dealer first and foremost. She believes firmly that knowledge should be universal. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: From birth she was tutored by a cruel and relentless mentor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now owns her own business.
Motivation: Retire the richest woman in the south.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Criminal record, Mentor. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 130 gp. 1 Alchemist’s fire.
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