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NPC Generator

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Advanced [show]


Falkrunn Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a robe, a symbol of strength around her neck, and a longbow on her belt. She has a long silver ponytail with little hanging trinkets. Her violet unseeing eyes seem to look past you.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She plays an instrument quite well.

History: She was born to a criminal king-pin and mafia family Cursed with unlife at a very young age, Falkrunn has worked very hard to control her curse. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Falkrunn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has decided she is irredeemable.

Ideals: Fighting, Philantrophist, Artistic. Flaws: Disease. Bonds: Criminal record. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Falkrunn Fireforge, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 370 gp.


Social Check DCs


Zûgor Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. He keeps his long blonde hair kept up in a rat tail. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Money/treasure; and he would like to get married and retire

Flaws: Addict. Bonds: Rich, Immigrant, Guardian, Has a crush, Adventurer. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Zûgor Darlington, Male Half-Orc Wizard 2
Medium (5'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 14 (+2)6 (-2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 10000 cp.


Social Check DCs


Robert Fawcett, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. His black hair is slicked back into a classic pompadour. His green eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has worked as a Barkeep like his father before him.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Professionalism, Impeccable. Bonds: Guardian, Rich, Job. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Robert Fawcett, Male Human Bard 11
Medium (6'5") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 52 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)16 (+3) 11 (+0)8 (-1)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Druidic
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 70 pp. Tourmaline (130 gp). Peridot (70 gp). Hematite (12 gp). Lapis lazuli (12 gp). Eye agate (12 gp). Violet garnet (1600 gp).


Social Check DCs


Bucklal TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight red one piece outfit complete with pants, hood, and a cape. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Bucklal is depressed about a lot of things. He tends to be a nihilist. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to loving parents in a slum to the south. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Addict, Depressed, Fearful. Bonds: Criminal record, Poor. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Bucklal TellPenny, Male Halfling Druid 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)15 (+2) 6 (-2)11 (+0)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp.


Social Check DCs

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