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NPC Generator

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Az-Rans Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His left leg appears badly burned and disfigured. He has styled his black hair well, parting it to the left. He has green eyes and a white hat with a tan feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Tanner, who enjoyed hunting, Az-Rans was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Az-Rans took refuge in the old dungeon and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Passionate, Logical. Bonds: Rich, Nature. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Az-Rans Eastoft, Male Half-Orc Druid 6
Medium (6'4") Half-Orc, Lawful Good (CR 6)
Armor Class 9
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)13 (+1) 6 (-2)9 (-1)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Cagak Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a white suit, grey shirt, and brown tie. He wears a small hat to cover his moderate length silver hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Dyer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cagak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and sabotage a competitor

Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Job, Rich. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Cagak Royal, Male Half-Orc Fighter 10
Medium (5'3") Half-Orc, Neutral Evil (CR 10)
Armor Class 8
Hit Points 47 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 12 (+1)10 (+0) 7 (-2)10 (+0)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +2 / 3d6-2, Grapple +3

Possessions: 1700 gp. Citrine (80 gp). Aquamarine (300 gp). Amethyst (110 gp). Onyx (80 gp). Deep green spinel (110 gp). Amber (110 gp). Golden pearl (110 gp). Violet garnet (300 gp).


Social Check DCs


Gerbo Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is well dressed, constantly wearing a blue suit, tan shirt, and brown tie. With a patchy black beard and wild black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break

Ideals: Disciplined, Fighting. Flaws: Insane. Bonds: Poor, Nature. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Gerbo Gummen, Male Gnome Aristocrat 14
Small (3'7") Gnome, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 109 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)16 (+3) 14 (+2)11 (+0)
Skills Arcana +8, Religion +8
Senses Passive Perception 12
Languages Common, Gnome, Terran, Druidic, Giant
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 3000 gp. Old masterpiece painting (1800 gp). Fire opal pendant on a fine gold chain (1800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. He keeps his blonde hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world; and expand his business

Ideals: Gifted, Persistence, Logical. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Gerard Beckwith, Male Human Cleric 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills History +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1300 gp. Silver pearl (130 gp). Blue quartz (10 gp). Red garnet (130 gp). Rose (80 gp). Blue star sapphire (600 gp).


Social Check DCs

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