Tarhun Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His bronze crest is still thick. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the west to a Junk Dealer, Tarhun learned a great deal about his mother's area of expertise. Tarhun abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Junk Dealer and occasionally as a mercenary.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Junk Dealer
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 400 gp.
Henry Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears bulky violet painted plate armor. He has white hair. He has several tiny opal earrings on each ear.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Criminal record, Military. Occupation: Butcher
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 61 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 400 gp. Violet garnet (800 gp). Amber (80 gp). Obsidian (10 gp).
Ermina Weston, Female Human [Permalink]
Personal [hide]
Description: She wears bulky brown painted plate armor. She has styled her blonde hair well, parting it to the right. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was taken as a slave by a traveling circus and forced to perform She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Her spouse's relatives view her with great suspicion; and many giants want her driven away
Ideals: Fighting. Bonds: Enemies, Slave, Immigrant, Family. Occupation: Sculptor
Voice: Soft and melodious
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 400 sp.
Seven Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long red fur is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Seven embodies much of what other species detest in the Tabaxis. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: A strong sense of loyalty to Half-Elven people; and wants to open a new tavern
Flaws: Antagonistic, Racist. Bonds: Family, Criminal record, Job. Occupation: Weaver
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 58 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 3000 gp. Fire opal pendant on a fine gold chain (1800 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

