Valorean Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is typically in his Herbalist uniform. His copper crest is thinning but still full. His eyes are red and he is always smoking a pipe.
Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He uses divination through singing.
History: Valorean was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.
Motivation: To be a Healer again; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Addict. Bonds: Job, Rich. Occupation: Herbalist
Voice: French accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 8)
Armor Class 12
Hit Points 37 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Akoth Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His brown hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is witty, but his monotone delivery comes off as unnerving He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Joker, Logical, Gifted. Flaws: Insomniac, Antagonistic. Occupation: Mortician
Voice: Boston accent
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 11)
Armor Class 11
Hit Points 88 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 19 (+4) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 |
Possessions: 1100 gp. 1 Minor magic item.
Morkral Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'4", this man usually wears his brown robe and has his bastard sword always slung over his shoulder. He keeps his red hair in a flapper bob. His brown eyes are slightly larger than normal.
Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born several months after his father was called into army service. When Morkral reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Flaws: Insane, Hedonist. Bonds: Military, Adventurer, Criminal record. Occupation: Ploughman
Voice: Spanish accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 8)
Armor Class 12
Hit Points 69 (8d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +5
Possessions: 800 gp. Obsidian (9 gp). Azurite (9 gp). Golden pearl (150 gp). Alexandrite (800 gp). Amethyst (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Audhild Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She sports brown clothing, slightly heavier than average wear. She is physically well-built. She has wavy red hair. Her eyes are blue and catlike.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She got into the Crown-heir business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Ideals: Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Job, Slave. Occupation: Crown-heir
Voice: Low and grunting
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 53 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Aquan, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 300 pp. Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

