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NPC Generator

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Advanced [show]


Tethren Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his pickaxe always slung over his shoulder. He is physically well-built. His silver hair, when down, is lengthy. His black eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Tethren was raised in a hard working conservative environment. He found a children's book about a Tiefling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Sabotage a competitor; and wishes to resurrect an old love

Ideals: Passionate. Bonds: Adventurer, Job, Enemies, In love. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Tethren Vice, Male Tiefling Paladin 1
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)14 (+2) 15 (+2)18 (+4)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp.


Social Check DCs


Megged Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is lengthy and is close to two feet long. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Entrepeneur, Disciplined, Impeccable, Artistic, Athletic. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Megged Alton, Male Half-Orc Rogue 2
Medium (6'6") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc, Druidic, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Immeral Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple yellow robe with tan stripes complete with hood, and carries lances. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. Immeral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Insane. Bonds: Family, Adventurer, Rich. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Immeral Berevan, Male Half-Elf Sorcerer 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points -2 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 4 (-3)15 (+2) 8 (-1)12 (+1)
Skills History +5, Insight +2
Senses Passive Perception 9
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 100 gp. Bloodstone (20 gp). Aquamarine (1600 gp). Banded agate (12 gp). Blue star sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarai Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a clover on it. She has shaved her head bald. Her hazel eyes dart from person to person.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She also is a firm believer in the womanly ideal.

History: A powerful slaver made her what she is. Through the years after Sarai was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Sarai's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Mentor. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Sarai Goldfound, Female Halfling Rogue 14
Small (2'10") Halfling, Chaotic Evil (CR 14)
Armor Class 16
Hit Points 50 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 11 (+0)14 (+2) 18 (+4)16 (+3)
Skills Deception +8, Survival +9
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Giant
Attacks Melee +4 / 4d6-1, Ranged +10 / 4d6+5, Grapple +5

Possessions: 1000 gp. A small bag of saffron. (70 gp). Gold and topaz bottle stopper cork (1300 gp). Gold music box (4000 gp). Silver chalice with lapis lazuli gems (60 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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