Beast In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black fur, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and meet up once more with his childhood friend
Ideals: Fighting. Bonds: Adventurer, Job, Rich, Criminal record. Occupation: Miller
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 82 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Orc, Halfling
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Markosian Clandestine, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her black hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.
Personality: She will rave to anyone who will listen. She also has developed a complete distrust of the Guard profession.
History: She was born into a rich family. Like her father and her brother before her, after school she went straight into learning to become a Dyer. She has worked as a Dyer like her father before her.
Motivation: Wants to open a new tavern; and money/treasure
Ideals: Athletic. Flaws: Insane. Bonds: Job, Rich. Occupation: Dyer
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 37 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 100 gp. Lapis lazuli (4 gp). Banded agate (4 gp). Star ruby (1100 gp). Blue sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rezena Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a green and yellow robe with the hood down, and carries crossbows. She wears her bronze crest up. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born to a pair of adventurers, Rezena grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was always very intelligent and has formed a secret society of specialists.
Motivation: She's repulsed by the PC; and meet up once more with her childhood friend
Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Slave, Adventurer. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 42 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +5
Possessions: 700 gp.
Ronk Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: He very much looks the part of a Servant. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is heavily combed to the left. He wears large thick round spectacles.
Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He was always very intelligent and has formed a secret society of specialists.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc
Flaws: Antagonistic, Secretive. Bonds: Job, Rich, Criminal record. Occupation: Servant
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 13)
Armor Class 10
Hit Points 125 (13d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
Possessions: Gold dragon comb with red garnet eye (700 gp). Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


