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NPC Generator

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Advanced [show]


Hrathy Allerton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blonde hair is still thick. This hazel eyed northerner is not easily forgotten.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Hrathy grew up listening to her mother's many stories. She found a children's book about a Half-Orc Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She would like to get married and retire; and she desires power and/or immortality

Ideals: Fighting, Athletic, Optimist. Bonds: Has a crush, Adventurer. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Hrathy Allerton, Female Half-Orc Rogue 2
Medium (5'1") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1600 sp. Large well-done wool tapestry (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Erdan Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft white waves gently in the breeze. He carries with him a set of falchions on his belt, each one with a jet on the hilt. His white hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the north. He is an amazing painter.

History: Born in the north to a Miller, Erdan learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Fighting, Pacifist, Gifted. Bonds: Rich, Job. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Erdan Ariessus, Male Half-Elf Barbarian 12
Medium (5'3") Half-Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 56 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 7 (-2)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +6, Deception +5
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4

Possessions: 4000 gp.


Social Check DCs


Carrie Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is styled in orderly dreadlocks. He has several tiny sapphire earrings on each ear.

Personality: Carrie is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Glassblower and found it very stressful. He has worked as a Glassblower like his father before him.

Motivation: He is terrified, and will act out of fear.

Ideals: Extrovert. Flaws: Fearful. Bonds: Rich, Immigrant, Job. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Carrie Ofandrus, Male Elf Adept 2
Medium (5'3") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Backpack.


Social Check DCs


Sun Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears dark leathers with embroidery. She wears a small hat to cover her moderate length orange fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sun grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sun. Being a Body Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and she desires power and/or immortality

Ideals: Philantrophist. Bonds: Adventurer, Military, Criminal record. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Sun Running, Female Tabaxi Commoner 3
Medium (5'5") Tabaxi, True Neutral (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Giant, Gnoll, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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