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Advanced [show]


Trail Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her red fur down. She has amber eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Roofer and found it very stressful. She tends to her Roofer job now, and dutifully fulfills any obligations she has.

Motivation: She desires power and/or immortality; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Fighting, Athletic, Joker, Gifted. Bonds: Job, Adventurer. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Trail Thunder, Female Tabaxi Ranger 7
Medium (4'8") Tabaxi, True Neutral (CR 7)
Armor Class 8
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. Obsidian (13 gp). Emerald (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she has a large violet mantle and cape that has been intricately interwoven into her green robe. Her hair, while still mostly brown, has prominent grey streaks. She has brown eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her childhood dream was to be a Miner, but she was a colossal failure. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is unsatisfied with her job; and she is a bit of a kleptomaniac

Flaws: Antagonistic. Bonds: Immigrant, Rich, Job, Criminal record. Occupation: Sailor

Voice: Pirate accent

Attributes [hide]

Elizabeth Mancilla, Female Half-Elf Warlock 10
Medium (5'4") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 44 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills Religion +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 2300 gp. Freshwater pearl (15 gp). Black star sapphire (1500 gp). Deep green spinel (50 gp). Fiery yellow corundum (1500 gp). Black pearl (1100 gp). Rhodochrosite (15 gp).


Social Check DCs


Glûk Coombs, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his chestnut hair well, parting it to the right. His eyes are green and catlike.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and to reunite with his old friends

Flaws: Insane. Bonds: Rich, Adventurer, Mentor, Criminal record. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Glûk Coombs, Male Half-Orc Commoner 1
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Salasar Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. He carries with him a set of warhammers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His black crest is smooth and relatively long. He has red eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Religious, Rich. Occupation: Tanner

Voice: Loud with bravado

Attributes [hide]

Salasar Kimbatuul, Male Dragonborn Expert 4
Medium (6'3") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)17 (+3) 13 (+1)19 (+4)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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