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Advanced [show]


Gunnloda Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally shirtless and showing off her tattooed chest. Her silver hair is lengthy and is close to two feet long. She is baby faced.

Personality: Overbrimming with self-confidence, Gunnloda isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gunnloda lived on a farm with her father, near the main road leading to a nearby town. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Being a Miller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Several ex partners dislike her way of doing things and want revenge; and marry her brother to traveling adventurers

Ideals: Impeccable. Bonds: Immigrant, Criminal record, Family, Debt, Enemies. Occupation: Miller

Voice: Raspy

Attributes [hide]

Gunnloda Daerdahk, Female Dwarf Paladin 5
Medium (4'3") Dwarf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. Gold music box (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Full Plate. 1 Full Plate. 1 Full Plate. 1 Full Plate.


Social Check DCs


Sannl Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'3" and is wearing colorful clothing, dressed as a Spy. Her left hand appears badly burned and disfigured. Her black hair is cut short with large spiked bangs in the front. She tend to wears goggles to shield her eyes.

Personality: Sannl is depressed about a lot of things. She tends to be a nihilist. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born several months after her mother was called into army service. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now spends her time doing works of charity.

Motivation: Sabotage a competitor; and she has decided she is irredeemable

Ideals: Philantrophist. Flaws: Depressed. Bonds: Military, Criminal record, Job. Occupation: Spy

Voice: Raspy

Attributes [hide]

Sannl Broodfist, Female Dwarf Cleric 3
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 12 (+1)10 (+0)
Skills Athletics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Crampernap Beren, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He usually wears his tan robe and has his scythe always slung over his shoulder. He has moderate length brown hair. His eyes are a pleasant blue.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is wracked by social anxiety; and a deep hatred of goblins

Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Fearful. Bonds: Enemies. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Crampernap Beren, Male Gnome Wizard 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 100 gp. Onyx (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Shivering In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long red fur kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a necromancer, Shivering was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Shivering was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shivering decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He wants to meet his childhood hero; and he has decided he is irredeemable

Ideals: Professionalism. Flaws: Addict. Bonds: Mentor, Criminal record, Adventurer. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Shivering In the Wind, Male Tabaxi Warrior 9
Medium (5'1") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 84 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +4

Possessions: 100000 cp. Banded agate (15 gp). Alexandrite (200 gp). Golden pearl (120 gp). 1 Minor magic item.


Social Check DCs

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