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NPC Generator

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Advanced [show]


Ellywick Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This woman prefers to wear tan pants and tee shirts. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. She has slicked back white hair. Her eyes are gray and she is always smoking a pipe.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Ellywick hails from a village terrorized by giants. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has achieved small success as a Shepherd.

Motivation: Several ex partners dislike her way of doing things and want revenge; and expand her business

Ideals: Joker. Flaws: Fearful. Bonds: Rich, Job, Enemies. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Ellywick Fiddlefen, Female Gnome Aristocrat 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 18 (+4)16 (+3)
Skills Stealth +3, Survival +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerbo Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a scimitar. His brown hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.

History: Sold as a small child to a necromancer, Gerbo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Gnome Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker, Philantrophist. Flaws: Insomniac. Bonds: Mentor, Adventurer. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Gerbo Oomtrowl, Male Gnome Adept 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)13 (+1) 16 (+3)8 (-1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 600 gp.


Social Check DCs


Tervaround Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears bulky tan painted plate armor. Her auburn hair, when down, is lengthy. Her brown eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Tervaround embodies much of what other species detest in the Gnomes. As long as the job gets done she does not care how it got done.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Tervaround was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Tervaround's mother didn't care for her much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tervaround fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Professionalism, Gifted, Fighting. Flaws: Antagonistic. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Tervaround Horcusporcus, Female Gnome Aristocrat 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 19 (+4)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Kilvar Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. His green eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He served in the navy to pay for his family's outstanding loans. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and revenge

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Military, Enemies. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Kilvar Orcfoe, Male Dwarf Commoner 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 67 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +9 / 3d10+5, Ranged +4 / 3d10+0, Grapple +5

Possessions: 1000 gp. Emerald (1200 gp). Lapis lazuli (13 gp). Fire opal (1200 gp). Banded agate (13 gp). Coral (150 gp). Tiger eye turquoise (13 gp). Emerald (1200 gp).


Social Check DCs

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