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Advanced [show]


Thea Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears bulky red painted plate armor, and sports empty pouches on her belt. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her eyes are likewise green.

Personality: Abrasive and pushy, she has a hard time making friends. She is an amazing painter.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Thea was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Thea's mother didn't care for her much, and the feeling was mutual. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to open a new tavern; and regain custody of her son

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Family, Job. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Thea Wildcloak, Female Halfling Wizard 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)11 (+0) 15 (+2)12 (+1)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Gurdis Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a slight overbite and is overall scrawny. Her silver hair is drawn into a tight pony tail with a card scrunchie. She is baby faced.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not believe in violence as a means to an end. She is a dedicated Doctor but believes her peers are too gung-ho.

History: She got into the Doctor business at a young age. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gurdis took refuge in the large cave and found the beat up shortbow and armor she uses now. She has been saving her money to try and buy her sister's freedom.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Pacifist. Bonds: Poor, Job, Nature, Family. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Gurdis Torevir, Female Dwarf Warlock 11
Medium (4'0") Dwarf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 74 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2900 gp.


Social Check DCs


Grai Stansfield, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is long and red with streaks of golden, and is pulled back with small white clips. She has gleaming, smiling violet eyes.

Personality: Confrontational and typically high on some drug or another. She has a small toy that she constantly fidgets with.

History: Grai lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To unite with her brother; and to protect her home

Flaws: Addict, Antagonistic. Bonds: Family, Guardian. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Grai Stansfield, Female Half-Orc Cleric 5
Medium (5'5") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc, Sylvan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a brown suit. He carries with him a set of bastard swords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His beige fur is kept up in a ponytail inside a deerstalker hat. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Animal Trainer in town.

History: He was born in the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now owns his own business.

Motivation: Seeks redemption.

Ideals: Fighting, Gifted. Bonds: Job, Immigrant, Criminal record. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Edge In Shadow, Male Tabaxi Sorcerer 10
Medium (6'7") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 50 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 12 (+1)17 (+3)
Skills Intimidation +7, Survival +5
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 6000 sp. A delicate brass dragon egg (30 gp). Cloth of gold vestments (150 gp). Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). 1 Minor magic item.


Social Check DCs

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