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NPC Generator

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Advanced [show]


Nikki Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a white suit, yellow shirt, and pastel tie. She has a slight overbite and is overall scrawny. Her black hair is lengthy. Her violet eyes have a joyful gleam in them most of the time.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Nikki lived on a farm with her father, near the main road leading to a nearby town. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She became a Bricklayer soon after.

Motivation: She's repulsed by the PC; and balancing her hectic life and new bricklayer responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Family, Job. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Nikki Wildheart, Female Halfling Commoner 4
Small (2'8") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)12 (+1) 5 (-3)13 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 7
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Faran High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white tunic with grey highlights, and long blue pants that bunch up around his shoes. With bright brown hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Faran studied abroad. His childhood dream was to be a Miner, but he was a colossal failure. He has achieved small success as a Healer.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Faran High-hill, Male Halfling Paladin 3
Small (3'3") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 16 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)11 (+0) 7 (-2)16 (+3)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Silk rope. 1 Simple lock. 1 Bullseye lantern.


Social Check DCs


Bruz Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing colorful clothing, dressed as a Mason. His blonde hair is lengthy and is close to two feet long. His eyes are violet.

Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: He wants to meet his childhood hero; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Insane. Bonds: Adventurer, Rich, Job, Criminal record. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Bruz Roscoe, Male Half-Orc Rogue 16
Medium (6'8") Half-Orc, Lawful Evil (CR 16)
Armor Class 11
Hit Points 51 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)5 (-3) 13 (+1)12 (+1)
Skills Acrobatics +6, Performance +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +6

Possessions: 1100 pp. Violet garnet (1200 gp). Smoky quartz (80 gp). Rock crystal (80 gp). Pink pearl (90 gp). Black opal (900 gp). Violet garnet (1200 gp). Bloodstone (80 gp). Deep blue spinel (1200 gp). Black opal (900 gp). Moss agate (10 gp). Hematite (10 gp). Violet garnet (1200 gp). Golden pearl (90 gp).


Social Check DCs


Sammal Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'3". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a sword. His white hair, when down, is lengthy. His fierce red eyes like to dwell on things.

Personality: Sammal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. Sammal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Sammal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is a bit of a kleptomaniac

Ideals: Artistic. Bonds: Adventurer, Rich, Criminal record, Enemies. Occupation: Crown-heir

Voice: Farmer accent

Attributes [hide]

Sammal Fluke, Male Tiefling Adept 3
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 6 (-2)18 (+4)
Skills Investigation +3, Perception +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. Silver pearl (70 gp). 2 Antitoxin.


Social Check DCs

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