Rosamund Washington, Female Human [Permalink]
Personal [hide]
Description: A 6'1" western woman, she wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red hair, when down, is lengthy. She wears a mask on her face.
Personality: Eccentric and domineering, Rosamund will drive conversation. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Rosamund is combative with any and all who dare try her patience in the slightest.
History: Gifted from a young age, Rosamund studied abroad. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people
Ideals: Extrovert, Justice, Gifted. Flaws: Racist. Bonds: Rich. Occupation: Marshal
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 10)
Armor Class 12
Hit Points 30 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
Possessions: 1000 gp. Tiger eye turquoise (4 gp). Moonstone (70 gp). Carnelian (70 gp). Star ruby (700 gp). Tiger eye turquoise (4 gp). Sardonyx (70 gp). Moss agate (4 gp).
Maagog Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. He has wavy brass crest. He has several tiny topaz earrings on each ear.
Personality: Always inclined to offer people food he seems plenty friendly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Jeweler
Voice: Low range voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 3)
Armor Class 9
Hit Points 31 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5
Possessions: 200 gp.
Tordek Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His auburn hair is cut short. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Tordek lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Dwarf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.
Motivation: Retire the richest man in the north; and wants to raise his children well
Ideals: Athletic, Optimist, Entrepeneur. Bonds: Rich, Family, Adventurer. Occupation: Miller
Voice: Soothing and warm
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 9
Hit Points 61 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
Possessions: 1000 gp. Hematite (9 gp). Pink pearl (40 gp). Eye agate (9 gp). Chrysoberyl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lone Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, and carries shortspears. Her fur is cinnamon and curly. She wears a mask on her face.
Personality: Stoic and calm, she prefers to meditate than take action. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: The child of southern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge; and many brigands want her driven away
Ideals: Fighting, Disciplined. Flaws: Secretive. Bonds: Immigrant, Enemies. Occupation: Shipwright
Voice: Raspy
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


