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NPC Generator

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Advanced [show]


Beast Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'9" and muscular, this southern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his yellow fur down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. He tends to his Actor job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Insane, Mundane. Bonds: Job. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Beast Of Winter, Male Tabaxi Monk 17
Medium (6'9") Tabaxi, Lawful Good (CR 17)
Armor Class 14
Hit Points 79 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Athletics +7, Investigation +8
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +8

Possessions: 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Orryn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This southern man wears a tan costume with the symbols of death on his torso. His clothes are grease stained in places. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.

History: Born to a Butcher, his mother struggled to pay the bills. Orryn was born on a far southern forest where he grew up under the tutelage of his mother, an expert Engraver. He left for the south, certain he would find work there.

Motivation: To reunite with his absent mother; and doesn't want to be a engraver and was forced into it by his family

Ideals: Gifted. Flaws: Selfish. Bonds: Poor, Immigrant, Family. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Orryn Raulnor, Male Gnome Bard 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)11 (+0) 14 (+2)17 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Masterwork Heavy wooden shield.


Social Check DCs


Zunn Sutton, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'8" and muscular, this western man does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. He has a dull look in his hazel eyes.

Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.

History: He was born in the west. He was an apprentice working in his father's forge. He has never given up on his poetry dream.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Zunn Sutton, Male Half-Orc Druid 7
Medium (6'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)8 (-1) 14 (+2)15 (+2) 14 (+2)7 (-2)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Gnome
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. His tied-back hair is brown. He has hazel eyes and a white hat with a violet feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: To be a Animal Trainer again; and balancing his hectic life and new marshal responsibilities is difficult

Flaws: Antagonistic, Disease. Bonds: Poor, Job, Immigrant. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Ombul Brightmoon, Male Halfling Warrior 8
Small (2'10") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 47 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)8 (-1) 10 (+0)7 (-2)
Skills Persuasion +1, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp. Sard (60 gp). Tiger eye turquoise (15 gp). Alexandrite (800 gp). Rose (60 gp). Deep blue spinel (800 gp). Blue quartz (15 gp). 1 Minor magic item.


Social Check DCs

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