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NPC Generator

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Advanced [show]


Skak Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a black suit. His black hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and to end his boredom

Flaws: Antagonistic, Shy, Mundane. Bonds: Rich, Criminal record. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Skak Spalding, Male Half-Orc Aristocrat 7
Medium (5'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Athletics +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his shortbow. He keeps his blue crest in a flapper bob. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Cook, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: His religion dominates his actions; and an old rival family wants him found

Ideals: Artistic, Gifted. Bonds: Religious, Family. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Tarhun Pyraxtallinost, Male Dragonborn Warrior 2
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)8 (-1) 14 (+2)13 (+1)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 340 gp. White pearl (90 gp). Malachite (8 gp). Tourmaline (90 gp).


Social Check DCs


Hadwisa Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and sports empty pouches on her belt. Her blonde hair is slicked back into a classic pompadour. This blue eyed westerner is not easily forgotten.

Personality: She speaks before she thinks and is too direct. She invites people to come help in her community garden.

History: Born to a pair of adventurers, Hadwisa grew up listening to her mother's many stories. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to travel the world and help people.

Motivation: She would like to get married and retire; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Adventurer, Criminal record, Has a crush. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Hadwisa Accord, Female Half-Elf Warlock 3
Medium (5'7") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)11 (+0) 11 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp. Lapis lazuli (8 gp). Blue sapphire (900 gp). Golden pearl (50 gp).


Social Check DCs


Jane Payton, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a brown and white handkerchief worn on her left side. Her white hair is lengthy. Her face is covered beneath a completely black helmet.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Jane was born the youngest of three triplets. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Justice, Optimist. Bonds: Family, Criminal record. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Jane Payton, Female Human Rogue 11
Medium (5'3") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 9 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 5 (-3)12 (+1) 18 (+4)4 (-3)
Skills Intimidation +1, Nature +5
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4

Possessions: Moonstone (50 gp). Smoky quartz (50 gp).


Social Check DCs

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