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NPC Generator

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Advanced [show]


Erevan Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a blue suit. His moppish blonde hair is in a traditional bowl cut. His hazel eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erevan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against illithids; and a deep hatred of illithids

Ideals: Fighting. Flaws: Insomniac. Bonds: Criminal record, Poor, Enemies. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Erevan Othronus, Male Elf Expert 7
Medium (5'0") Elf, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 16 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnome
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 700 gp.


Social Check DCs


River Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with grey socks and a vest with buckled shoes. She is bristling with hidden weapons, mostly pickaxes and maces. Her yellow fur is heavily combed to the right. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: River was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Over the years she perfected her riding and shooting skills. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help

Ideals: Joker. Flaws: Shy. Bonds: Criminal record, Poor, Nature. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

River Thunder, Female Tabaxi Aristocrat 1
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)13 (+1) 15 (+2)17 (+3)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Pelt Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His fur is yellow and very short. His yellow unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is harsh and unforgiving.

History: He was raised in a white middle class family as the only child. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he is greedy

Flaws: Disease, Antagonistic, Mundane. Bonds: Rich, Immigrant. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Pelt Fang, Male Tabaxi Ranger 7
Medium (6'5") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: A small bag of saffron. (10 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Soveliss Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'10". He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt, and his gloved hand is found clutching a sword. His hair is greying and his face has many wrinkles. His gray eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a mountains tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Antagonistic, Impulsive, Mundane. Bonds: Nature, Mentor. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Soveliss Wasanthi, Male Half-Elf Cleric 7
Medium (4'10") Half-Elf, Neutral Good (CR 7)
Armor Class 13
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)10 (+0) 9 (-1)14 (+2)
Skills Perception +2, Stealth +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Chalcedony (80 gp). Hematite (16 gp).


Social Check DCs

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